


This won't be fixed cause as I stated at the beginning - game was created for small settlements. Game behaves pretty well with below 500 pop and above you can encounter logistic issues, optimization, housing. This is why we have optimization issues with larger settlements and among others - housing issues in also larger settlements. Remember that this game wasn't created to build towns but only small villages.

Shape, build and expand your settlement, grow various food to prevent your villagers from avitaminosis and starvation. If the homeless villagers are very far from the empty houses, maybe that could be why.ĭarius, sadly you are wrong, it's algorithm programmed in code. LiF:Forest Village is a city builder with survival aspects in a realistic harsh medieval world. Originally posted by Darius the blacksmith:I haven't seen this before so don't know but at a guess, what map size are you playing on and how spread out is your village? Villagers have a radius for how far they can go to find resources.
